Skip to content

THE LIFE OF A GAME DEVELOPER

an incomplete history

  • Home
  • About
  • Articles
  • Boxes
  • DMA Design
  • Lemmings
  • Mike
  • Office
  • Ogre Games Ltd
  • Patreon

Latest Post

Protected: ZX Spectrum Next – Bootrom Crash Live! 2025 Protected: ZXNext – ULA Memory A New Direction in Gaming – 2004 Home Computer Museum, Netherland’s
CSpect GameDev Programming ZX Next

Protected: ZX Spectrum Next – Bootrom

Nov 19, 2025 mikedailly
GameDev ZX Next ZX Spectrum

Crash Live! 2025

Nov 19, 2025 mikedailly
CSpect Programming Uncategorized ZX Next

Protected: ZXNext – ULA Memory

Oct 12, 2025 mikedailly
GameDev History

A New Direction in Gaming – 2004

Sep 22, 2025 mikedailly
History

Home Computer Museum, Netherland’s

Sep 1, 2025 mikedailly
  • Latest
  • Popular
  • Trending
  • Protected: ZX Spectrum Next – Bootrom
    CSpect GameDev Programming ZX Next
    Protected: ZX Spectrum Next – Bootrom
  • Crash Live! 2025
    GameDev ZX Next ZX Spectrum
    Crash Live! 2025
  • Protected: ZXNext – ULA Memory
    CSpect Programming Uncategorized ZX Next
    Protected: ZXNext – ULA Memory
  • A New Direction in Gaming – 2004
    GameDev History
    A New Direction in Gaming – 2004
  • The Birth of DMA (1989)
    BloodMoney DMADesign History
    The Birth of DMA (1989)
  • The Backroom (1989-1990)
    DMADesign
    The Backroom (1989-1990)
  • Protected: ZX Spectrum Next – Bootrom
    CSpect GameDev Programming ZX Next
    Protected: ZX Spectrum Next – Bootrom
  • Finding a Focus (1990)
    DMADesign History Lemmings
    Finding a Focus (1990)
  • Protected: ZX Spectrum Next – Bootrom
    CSpect GameDev Programming ZX Next
    Protected: ZX Spectrum Next – Bootrom
  • Crash Live! 2025
    GameDev ZX Next ZX Spectrum
    Crash Live! 2025
  • Protected: ZXNext – ULA Memory
    CSpect Programming Uncategorized ZX Next
    Protected: ZXNext – ULA Memory
  • A New Direction in Gaming – 2004
    GameDev History
    A New Direction in Gaming – 2004
DMADesign emulator GameDev History Lemmings Programming ZX Spectrum

Porting Lemmings to the ZX Spectrum Next

Jul 7, 2023 mikedailly

Can I port Lemmings to the ZX Spectrum Next? Follow alone with my journey and lets see how far I can get!

GameDev Programming ZX Spectrum

Protected: Porting Super Crate Box to the ZX Spectrum Next

Jul 5, 2023 mikedailly

There is no excerpt because this is a protected post.

GameDev Programming ZX Spectrum

Advanced programming of the ZX Spectrum Next

May 10, 2023 mikedailly

So while porting Super Crate Box to the NEXT I decided to break with the norm, and use the hardware more fully. While doing so… I realised I’m probably the…

GameMaker

Hooking up an SD card to the RaspberryPi

Apr 27, 2023 mikedailly

While doing a Raspberry Pi runner for GameMaker, I also added some GPIO functions, and decided to try and hook up an SD card to a Pi.

DMADesign Lemmings Programming ZX Spectrum

Making NEXT Lemmings: Part 6

Apr 16, 2023 mikedailly

In this final part for now, I take a look at the famous explosion and nuke!

emulator Lemmings ZX Spectrum

Making NEXT Lemmings: Part 5

Apr 4, 2023 mikedailly

This was a pretty exciting one, as I finally got some NEXT hardware of my own, so the first task was to get it all running.

DMADesign GameDev Lemmings Programming ZX Spectrum

Making NEXT Lemmings: Part 4

Mar 24, 2023 mikedailly

I decided to get back to work and fix my sprite clipping for my object rendering. It turned out to be a simple fix and was just messing up when…

GameDev Programming

Protected: PC Engine Developer Floppies – Part 1

Mar 16, 2023 mikedailly

There is no excerpt because this is a protected post.

DMADesign Lemmings Programming ZX Spectrum

Making NEXT Lemmings: Part 3

Mar 10, 2023 mikedailly

Now that I knew things were actually possible, it was time to start thinking about the levels themselves. I started reading up on the level format, a text file by…

DMADesign Lemmings Programming ZX Spectrum

Making NEXT Lemmings: Part 2

Mar 2, 2023 mikedailly

In this post, we look at drawing both the levels, and a Lemming itself. This will look at different ways of drawing, and trying to get them as fast as…

Posts pagination

1 … 5 6 7 … 10
Archives
  • November 2025
  • October 2025
  • September 2025
  • August 2025
  • July 2025
  • June 2025
  • May 2025
  • November 2024
  • October 2024
  • September 2024
  • August 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • December 2023
  • November 2023
  • October 2023
  • September 2023
  • August 2023
  • July 2023
  • May 2023
  • April 2023
  • March 2023
  • February 2023
  • January 2023
  • December 2022
  • November 2022
  • October 2022
  • September 2022
  • August 2022
  • February 2022
  • July 2021
  • June 2021
Categories
  • Agon
  • Armalyte
  • BloodMoney
  • Boxes
  • c64
  • CSpect
  • DMADesign
  • emulator
  • Events
  • GameDev
  • GameMaker
  • GTA
  • History
  • Lemmings
  • Menace
  • Mike
  • Playstation
  • Programming
  • Uncategorized
  • ZX Next
  • ZX Spectrum
Meta
  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

THE LIFE OF A GAME DEVELOPER

an incomplete history

Proudly powered by WordPress | Theme: Newsup by Themeansar.

  • Home
  • About
  • Articles
  • Boxes
  • DMA Design
  • Lemmings
  • Mike
  • Office
  • Ogre Games Ltd
  • Patreon