GameMaker – Improving the runner
I wrote this back in January 2014 on my blog, so just moving it here to keep everything together. So, I thought it might be fun to look back at…
an incomplete history
I wrote this back in January 2014 on my blog, so just moving it here to keep everything together. So, I thought it might be fun to look back at…
This article was posted over on my blog back in 2019, and I just wanted to move it here to keep all my posts/articles in one place. Enjoy. Now that…
There is no excerpt because this is a protected post.
Back in 2004 I wrote for this article for MCV, I then recreated it on my blog back in 2011, and I thought it’d be good not to lose it, so have…
I’m just back from a trip to Amsterdam where went to the Dutch GP – which was great fun. But while there, I also attended the Home Computer Museum in…
Last week Tony Warriner (of Broken Sword / Beneath a Steel Sky fame) sent me his old PDS card and cable, and I was really hoping it was the Atari…
Well, this has been quite the journey. Last time I said I’d found an EAGLE board file, but it appear to be shrinking it, making the board the wrong size.…
Back when I was writing Ballistix for DMA Design; my first game, I started on the C64 using Laser Genius, an Assembler on the machine itself. This was a great…
In this post, we take a look at the Sprite multiplexor used in C64's Blood Money,
In this episode, we take a look at the multi directional scrolling in Blood Money.