Protected: ZX Spectrum Next – Bootrom
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Crash Live! 2025
I attended the brilliant 2 day retro gaming event over the weekend, an event dedicated to the ZX Spectrum – and all other Sinclair machines, especially the ZX Spectrum Next.…
Protected: ZXNext – ULA Memory
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A New Direction in Gaming – 2004
Back in 2004 I wrote for MCV then I recreated it on blog back in 2011, and I thought it’d be good not to lose it, and stick it on here. A…
Home Computer Museum, Netherland’s
I’m just back from a trip to Amsterdam where went to the Dutch GP – which was great fun. But while there, I also attended the Home Computer Museum in…
Protected: z88dk code generation and optimisation
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Protected: Starting a Platform Engine in C
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Setting up Z88DK on the ZX Spectrum Next
So before I get into doing real game stuff with Z88DK – the cross platform C Compiler for the ZX Spectrum Next, I want to get things setup, and some…
ZX Spectrum Next Framework – Part 1
Breaking down version 1 of my new ZX Spectrum Next framework z80 source code.
Dissecting A Demo
Having a look at my ZX Spectrum Next parallax playfield playfield demo, and how I created it.