Skip to content

THE LIFE OF A GAME DEVELOPER

an incomplete history

  • Home
  • About
  • Articles
  • Boxes
  • DMA Design
  • Lemmings
  • Mike
  • Office
  • Ogre Games Ltd
  • Patreon

Latest Post

Protected: ZXNext – ULA Memory A New Direction in Gaming – 2004 Home Computer Museum, Netherland’s Protected: z88dk code generation and optimisation Protected: Starting a Platform Engine in C
CSpect Programming Uncategorized ZX Next

Protected: ZXNext – ULA Memory

Oct 12, 2025 mikedailly
GameDev History

A New Direction in Gaming – 2004

Sep 22, 2025 mikedailly
History

Home Computer Museum, Netherland’s

Sep 1, 2025 mikedailly
Programming ZX Next

Protected: z88dk code generation and optimisation

Aug 15, 2025 mikedailly
CSpect GameDev Programming ZX Next

Protected: Starting a Platform Engine in C

Jul 28, 2025 mikedailly
  • Latest
  • Popular
  • Trending
  • Protected: ZXNext – ULA Memory
    CSpect Programming Uncategorized ZX Next
    Protected: ZXNext – ULA Memory
  • A New Direction in Gaming – 2004
    GameDev History
    A New Direction in Gaming – 2004
  • Home Computer Museum, Netherland’s
    History
    Home Computer Museum, Netherland’s
  • Protected: z88dk code generation and optimisation
    Programming ZX Next
    Protected: z88dk code generation and optimisation
  • The Birth of DMA (1989)
    BloodMoney DMADesign History
    The Birth of DMA (1989)
  • The Backroom (1989-1990)
    DMADesign
    The Backroom (1989-1990)
  • Protected: ZXNext – ULA Memory
    CSpect Programming Uncategorized ZX Next
    Protected: ZXNext – ULA Memory
  • Finding a Focus (1990)
    DMADesign History Lemmings
    Finding a Focus (1990)
  • Protected: ZXNext – ULA Memory
    CSpect Programming Uncategorized ZX Next
    Protected: ZXNext – ULA Memory
  • A New Direction in Gaming – 2004
    GameDev History
    A New Direction in Gaming – 2004
  • Home Computer Museum, Netherland’s
    History
    Home Computer Museum, Netherland’s
  • Protected: z88dk code generation and optimisation
    Programming ZX Next
    Protected: z88dk code generation and optimisation
CSpect Programming Uncategorized ZX Next

Protected: ZXNext – ULA Memory

Oct 12, 2025 mikedailly

There is no excerpt because this is a protected post.

GameDev History

A New Direction in Gaming – 2004

Sep 22, 2025 mikedailly

Back in 2004 I wrote for MCV then I recreated it on blog back in 2011, and I thought it’d be good not to lose it, and stick it on here. A…

History

Home Computer Museum, Netherland’s

Sep 1, 2025 mikedailly

I’m just back from a trip to Amsterdam where went to the Dutch GP – which was great fun. But while there, I also attended the Home Computer Museum in…

Programming ZX Next

Protected: z88dk code generation and optimisation

Aug 15, 2025 mikedailly

There is no excerpt because this is a protected post.

CSpect GameDev Programming ZX Next

Protected: Starting a Platform Engine in C

Jul 28, 2025 mikedailly

There is no excerpt because this is a protected post.

Programming ZX Spectrum

Setting up Z88DK on the ZX Spectrum Next

Jun 22, 2025 mikedailly

So before I get into doing real game stuff with Z88DK – the cross platform C Compiler for the ZX Spectrum Next, I want to get things setup, and some…

GameDev ZX Next

ZX Spectrum Next Framework – Part 1

May 4, 2025 mikedailly

Breaking down version 1 of my new ZX Spectrum Next framework z80 source code.

GameDev Programming ZX Spectrum

Dissecting A Demo

May 4, 2025 mikedailly

Having a look at my ZX Spectrum Next parallax playfield playfield demo, and how I created it.

Uncategorized

Protected: Porting #CSpect to Nintendo Switch

Nov 1, 2024 mikedailly

There is no excerpt because this is a protected post.

Uncategorized

ZZap Live!

Oct 4, 2024 mikedailly

I meant to post these ages ago, but oh well. Back in August I travelled down to Kenilworth for the ZZap event where I was to be interviewed on stage,…

Posts pagination

1 2 … 10
Archives
  • October 2025
  • September 2025
  • August 2025
  • July 2025
  • June 2025
  • May 2025
  • November 2024
  • October 2024
  • September 2024
  • August 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • December 2023
  • November 2023
  • October 2023
  • September 2023
  • August 2023
  • July 2023
  • May 2023
  • April 2023
  • March 2023
  • February 2023
  • January 2023
  • December 2022
  • November 2022
  • October 2022
  • September 2022
  • August 2022
  • February 2022
  • July 2021
  • June 2021
Categories
  • Agon
  • Armalyte
  • BloodMoney
  • Boxes
  • c64
  • CSpect
  • DMADesign
  • emulator
  • GameDev
  • GameMaker
  • GTA
  • History
  • Lemmings
  • Menace
  • Mike
  • Playstation
  • Programming
  • Uncategorized
  • ZX Next
  • ZX Spectrum
Meta
  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

THE LIFE OF A GAME DEVELOPER

an incomplete history

Proudly powered by WordPress | Theme: Newsup by Themeansar.

  • Home
  • About
  • Articles
  • Boxes
  • DMA Design
  • Lemmings
  • Mike
  • Office
  • Ogre Games Ltd
  • Patreon