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THE LIFE OF A GAME DEVELOPER

an incomplete history

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Protected: PDS – Atari ST Protected: PDS – recreating the system Protected: PDS – Programmers Development System Protected: Raster’s, Sprites and Multiplexing Protected: C64 Blood Money – Part 3 – Sprites
GameDev History

Protected: PDS – Atari ST

Sep 28, 2024 mikedailly
GameDev History Programming

Protected: PDS – recreating the system

Sep 1, 2024 mikedailly
c64 GameDev History Programming ZX Spectrum

Protected: PDS – Programmers Development System

Aug 4, 2024 mikedailly
c64 Programming

Protected: Raster’s, Sprites and Multiplexing

Jul 18, 2024 mikedailly
BloodMoney c64 GameDev History Programming

Protected: C64 Blood Money – Part 3 – Sprites

Jul 7, 2024 mikedailly
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  • Protected: PDS – Atari ST
    GameDev History
    Protected: PDS – Atari ST
  • Protected: PDS – recreating the system
    GameDev History Programming
    Protected: PDS – recreating the system
  • Protected: PDS – Programmers Development System
    c64 GameDev History Programming ZX Spectrum
    Protected: PDS – Programmers Development System
  • Protected: Raster’s, Sprites and Multiplexing
    c64 Programming
    Protected: Raster’s, Sprites and Multiplexing
  • The Birth of DMA (1989)
    BloodMoney DMADesign History
    The Birth of DMA (1989)
  • ‘KACC’ to DMA (1986)
    DMADesign History Menace
    ‘KACC’ to DMA (1986)
  • Finding a Focus (1990)
    DMADesign History Lemmings
    Finding a Focus (1990)
  • And then there was Lemmings (1991)
    DMADesign History Lemmings
    And then there was Lemmings (1991)
  • Protected: PDS – Atari ST
    GameDev History
    Protected: PDS – Atari ST
  • Protected: PDS – recreating the system
    GameDev History Programming
    Protected: PDS – recreating the system
  • Protected: PDS – Programmers Development System
    c64 GameDev History Programming ZX Spectrum
    Protected: PDS – Programmers Development System
  • Protected: Raster’s, Sprites and Multiplexing
    c64 Programming
    Protected: Raster’s, Sprites and Multiplexing
GameDev History

Protected: PDS – Atari ST

Sep 28, 2024 mikedailly

There is no excerpt because this is a protected post.

GameDev History Programming

Protected: PDS – recreating the system

Sep 1, 2024 mikedailly

There is no excerpt because this is a protected post.

c64 GameDev History Programming ZX Spectrum

Protected: PDS – Programmers Development System

Aug 4, 2024 mikedailly

There is no excerpt because this is a protected post.

c64 Programming

Protected: Raster’s, Sprites and Multiplexing

Jul 18, 2024 mikedailly

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BloodMoney c64 GameDev History Programming

Protected: C64 Blood Money – Part 3 – Sprites

Jul 7, 2024 mikedailly

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BloodMoney c64 DMADesign GameDev History Programming

Protected: C64 Blood Money – Part 2

Jun 23, 2024 mikedailly

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BloodMoney c64 DMADesign GameDev History

Protected: C64 Blood Money

May 30, 2024 mikedailly

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c64 Programming ZX Spectrum

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Apr 21, 2024 mikedailly

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DMADesign History Programming

Protected: Lemmings 2 SNES – Decompiled – Part 4

Apr 7, 2024 mikedailly

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DMADesign History Lemmings Programming

Protected: Lemmings 2 SNES – Decompiled – Part 3

Mar 29, 2024 mikedailly

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THE LIFE OF A GAME DEVELOPER

an incomplete history

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  • Home
  • About
  • Articles
  • Boxes
  • DMA Design
  • Lemmings
  • Mike
  • Office
  • Ogre Games Ltd
  • Patreon