Protected: Advanced programming of the ZX Spectrum Next
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Protected: Hooking up an SD card to the RaspberryPi
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Protected: Making NEXT Lemmings: Part 6
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Protected: Making NEXT Lemmings: Part 5
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Protected: Making NEXT Lemmings: Part 4
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Protected: PC Engine Developer Floppies – Part 1
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Protected: Making NEXT Lemmings: Part 3
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Protected: Making NEXT Lemmings: Part 2
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Making NEXT Lemmings: Part 1
Is a better version of Lemmings possibly on the ZX Spectrum Next? Read along and find out!
RayCasting engine on the ZXSpectrumNext – Part4
So I’m going to skip sprites for now. They’re basically the same as walls, but with transparency, though there are some fancy optimisations on it later that I will go…