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THE LIFE OF A GAME DEVELOPER

an incomplete history

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BloodMoney c64 DMADesign GameDev History Programming

Protected: C64 Blood Money – Part 2

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BloodMoney c64 DMADesign GameDev History

Protected: C64 Blood Money

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c64 Programming ZX Spectrum

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DMADesign History Programming

Protected: Lemmings 2 SNES – Decompiled – Part 4

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DMADesign History Lemmings Programming

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  • Protected: C64 Blood Money – Part 2
    BloodMoney c64 DMADesign GameDev History Programming
    Protected: C64 Blood Money – Part 2
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    BloodMoney c64 DMADesign GameDev History
    Protected: C64 Blood Money
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    c64 Programming ZX Spectrum
    Protected: How Tape Loading Works
  • Protected: Lemmings 2 SNES – Decompiled – Part 4
    DMADesign History Programming
    Protected: Lemmings 2 SNES – Decompiled – Part 4
  • The Birth of DMA (1989)
    BloodMoney DMADesign History
    The Birth of DMA (1989)
  • ‘KACC’ to DMA (1986)
    DMADesign History Menace
    ‘KACC’ to DMA (1986)
  • Finding a Focus (1990)
    DMADesign History Lemmings
    Finding a Focus (1990)
  • And then there was Lemmings (1991)
    DMADesign History Lemmings
    And then there was Lemmings (1991)
  • Protected: C64 Blood Money – Part 2
    BloodMoney c64 DMADesign GameDev History Programming
    Protected: C64 Blood Money – Part 2
  • Protected: C64 Blood Money
    BloodMoney c64 DMADesign GameDev History
    Protected: C64 Blood Money
  • Protected: How Tape Loading Works
    c64 Programming ZX Spectrum
    Protected: How Tape Loading Works
  • Protected: Lemmings 2 SNES – Decompiled – Part 4
    DMADesign History Programming
    Protected: Lemmings 2 SNES – Decompiled – Part 4
BloodMoney c64 DMADesign GameDev History Programming

Protected: C64 Blood Money – Part 2

Jun 23, 2024 mikedailly

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BloodMoney c64 DMADesign GameDev History

Protected: C64 Blood Money

May 30, 2024 mikedailly

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c64 Programming ZX Spectrum

Protected: How Tape Loading Works

Apr 21, 2024 mikedailly

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DMADesign History Programming

Protected: Lemmings 2 SNES – Decompiled – Part 4

Apr 7, 2024 mikedailly

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DMADesign History Lemmings Programming

Protected: Lemmings 2 SNES – Decompiled – Part 3

Mar 29, 2024 mikedailly

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Protected: Lemmings 2 SNES – Decompiled – Part 2

Mar 20, 2024 mikedailly

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DMADesign History Lemmings Programming

Protected: Lemmings 2 SNES – Decompiled – Part 1

Mar 13, 2024 mikedailly

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DMADesign History Lemmings Programming

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Protected: Graphics Conversion – Part 2

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Programming ZX Next ZX Spectrum

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THE LIFE OF A GAME DEVELOPER

an incomplete history

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  • Home
  • About
  • Articles
  • Boxes
  • DMA Design
  • Lemmings
  • Mike
  • Office
  • Ogre Games Ltd
  • Patreon