Protected: Writing a Starfield on the ZX Spectrum Next
There is no excerpt because this is a protected post.
PSX Serial transfer
When going through my archives, I discovered I’d written a simple serial send program – VSSend and stuck it on a PSX boot disk, way back in 2000 while I…
PSX Development
I’ve bought a few old devkits from ebay recently and have been having a little play with them. Old devkits are cool little bits of history, but become even more…
ZX Spectrum colour clash on modern hardware
How to reproduce the classic ZX Spectrum colour clash using modern GPUs.
Raycasting Engine on the ZX Spectrum Next
One off the real wish list items for coders, is a proper 3D engine for the Next. Jim Bagley had, from day one, wanted to implement a ray casting engine.…
Porting Lemmings to the ZX Spectrum Next
Can I port Lemmings to the ZX Spectrum Next? Follow alone with my journey and lets see how far I can get!
Protected: Porting Super Crate Box to the ZX Spectrum Next
There is no excerpt because this is a protected post.
Advanced programming of the ZX Spectrum Next
So while porting Super Crate Box to the NEXT I decided to break with the norm, and use the hardware more fully. While doing so… I realised I’m probably the…
Hooking up an SD card to the RaspberryPi
While doing a Raspberry Pi runner for GameMaker, I also added some GPIO functions, and decided to try and hook up an SD card to a Pi.