ZX Spectrum colour clash on modern hardware
How to reproduce the classic ZX Spectrum colour clash using modern GPUs.
Raycasting Engine on the ZX Spectrum Next
One off the real wish list items for coders, is a proper 3D engine for the Next. Jim Bagley had, from day one, wanted to implement a ray casting engine.…
Porting Lemmings to the ZX Spectrum Next
Can I port Lemmings to the ZX Spectrum Next? Follow alone with my journey and lets see how far I can get!
Protected: Porting Super Crate Box to the ZX Spectrum Next
There is no excerpt because this is a protected post.
Advanced programming of the ZX Spectrum Next
So while porting Super Crate Box to the NEXT I decided to break with the norm, and use the hardware more fully. While doing so… I realised I’m probably the…
Hooking up an SD card to the RaspberryPi
While doing a Raspberry Pi runner for GameMaker, I also added some GPIO functions, and decided to try and hook up an SD card to a Pi.
Making NEXT Lemmings: Part 6
In this final part for now, I take a look at the famous explosion and nuke!
Making NEXT Lemmings: Part 5
This was a pretty exciting one, as I finally got some NEXT hardware of my own, so the first task was to get it all running.
Making NEXT Lemmings: Part 4
I decided to get back to work and fix my sprite clipping for my object rendering. It turned out to be a simple fix and was just messing up when…
Protected: PC Engine Developer Floppies – Part 1
There is no excerpt because this is a protected post.