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THE LIFE OF A GAME DEVELOPER

an incomplete history

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Latest Post

Protected: ZX Spectrum Next Framework – Part 1 Dissecting A Demo Protected: Porting #CSpect to Nintendo Switch ZZap Live! PDS – Atari ST
GameDev ZX Next

Protected: ZX Spectrum Next Framework – Part 1

May 4, 2025 mikedailly
GameDev Programming ZX Spectrum

Dissecting A Demo

May 4, 2025 mikedailly
Uncategorized

Protected: Porting #CSpect to Nintendo Switch

Nov 1, 2024 mikedailly
Uncategorized

ZZap Live!

Oct 4, 2024 mikedailly
GameDev History

PDS – Atari ST

Sep 28, 2024 mikedailly
  • Latest
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  • Protected: ZX Spectrum Next Framework – Part 1
    GameDev ZX Next
    Protected: ZX Spectrum Next Framework – Part 1
  • Dissecting A Demo
    GameDev Programming ZX Spectrum
    Dissecting A Demo
  • Protected: Porting #CSpect to Nintendo Switch
    Uncategorized
    Protected: Porting #CSpect to Nintendo Switch
  • ZZap Live!
    Uncategorized
    ZZap Live!
  • The Birth of DMA (1989)
    BloodMoney DMADesign History
    The Birth of DMA (1989)
  • ‘KACC’ to DMA (1986)
    DMADesign History Menace
    ‘KACC’ to DMA (1986)
  • Finding a Focus (1990)
    DMADesign History Lemmings
    Finding a Focus (1990)
  • And then there was Lemmings (1991)
    DMADesign History Lemmings
    And then there was Lemmings (1991)
  • Protected: ZX Spectrum Next Framework – Part 1
    GameDev ZX Next
    Protected: ZX Spectrum Next Framework – Part 1
  • Dissecting A Demo
    GameDev Programming ZX Spectrum
    Dissecting A Demo
  • Protected: Porting #CSpect to Nintendo Switch
    Uncategorized
    Protected: Porting #CSpect to Nintendo Switch
  • ZZap Live!
    Uncategorized
    ZZap Live!
Agon Lemmings Programming

Agon Lemmings – Part 3

Jan 14, 2024 mikedailly

With the release of the updated OS, BBC Basic and VDP code, a new graphics format has become available – 2222. What this does is gives us a format that…

ZX Next

ZX Spectrum Next – Feature List

Jan 6, 2024 mikedailly

I've been asked more than once if there's a nice all in one feature list page for the ZXNext, but there isn't on, so I thought I'd make it....

CSpect emulator ZX Next

Installing #CSpect on a Mac

Dec 30, 2023 mikedailly

There’s been a load of people having problems installing #CSpect – and mono, on MacOS. So I’ve uninstalled it from my M1 Macbook Pro, and this is my process for…

CSpect emulator ZX Next ZX Spectrum

Installing #CSpect on a Raspberry Pi 5

Dec 24, 2023 mikedailly

I got a new Raspberry Pi 5 yesterday, so I could now write up how to install #CSpect on it. Turns out, it’s not so hard! After downloading the latest…

Armalyte GameDev Programming ZX Next

Protected: Armalyte – Adding a player ship

Dec 17, 2023 mikedailly

There is no excerpt because this is a protected post.

Agon GameDev Lemmings Programming

Agon Lemmings – Part 2

Dec 10, 2023 mikedailly

So with the tools having advanced a little more, I was now looking to get some lemmings on screen. I was still unsure exactly how many Lemmings I might actually…

GameDev Programming ZX Spectrum

Protected: Armalyte – beyond the C64

Nov 26, 2023 mikedailly

There is no excerpt because this is a protected post.

ZX Spectrum

CRASH Live 2023!

Nov 19, 2023 mikedailly

My pics from the CRASH Live 2023 event.

Agon Programming

Making Agon BASIC go faster

Nov 10, 2023 mikedailly

So the thing about BASCI is that it’s interpreted. This isn’t a surprise of course, it’s been known since the ZX80/81 days. But how does it work? Well, as you…

Agon Lemmings Programming

Agon Lemmings – Part 1

Nov 2, 2023 mikedailly

Getting a level up on the Agon's screen.

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THE LIFE OF A GAME DEVELOPER

an incomplete history

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