Advanced programming of the ZX Spectrum Next
So while porting Super Crate Box to the NEXT I decided to break with the norm, and use the hardware more fully. While doing so… I realised I’m probably the…
an incomplete history
So while porting Super Crate Box to the NEXT I decided to break with the norm, and use the hardware more fully. While doing so… I realised I’m probably the…
In this final part for now, I take a look at the famous explosion and nuke!
I decided to get back to work and fix my sprite clipping for my object rendering. It turned out to be a simple fix and was just messing up when…
There is no excerpt because this is a protected post.
Now that I knew things were actually possible, it was time to start thinking about the levels themselves. I started reading up on the level format, a text file by…
In this post, we look at drawing both the levels, and a Lemming itself. This will look at different ways of drawing, and trying to get them as fast as…
Is a better version of Lemmings possibly on the ZX Spectrum Next? Read along and find out!
This is the next edition of my ray casting engine series. In this article, I start to look at porting the C# engine into Z80.