Lemmings Loading Screen

I decided pretty early on in the creation of the ZX Spectrum Next that I’d really like to see if it was powerful enough to run lemmings. At the time, the machine was 14Mhz and limited sprites, so it was clear I’d need to draw – everything. That was fine with me, so I set about seeing just how far I could get, and how fast it would be…

Lemming on screen with timing barThe Next and Extracting Lemmings Graphics
Optimising Lemming Drawing
Drawing Actual Levels
Optimising object rendering
ZX Spectrum NextGetting ZX Spectrum Next Hardware
(coming soon)
Lemmings explosionExplosion pixels and NUKE!
(coming soon)