Protected: PC Engine Developer Floppies – Part 1
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an incomplete history
There is no excerpt because this is a protected post.
Now that I knew things were actually possible, it was time to start thinking about the levels themselves. I started reading up on the level format, a text file by…
In this post, we look at drawing both the levels, and a Lemming itself. This will look at different ways of drawing, and trying to get them as fast as…
Is a better version of Lemmings possibly on the ZX Spectrum Next? Read along and find out!
This is the next edition of my ray casting engine series. In this article, I start to look at porting the C# engine into Z80.