Skip to content

THE LIFE OF A GAME DEVELOPER

an incomplete history

  • Home
  • About
  • Articles
  • Boxes
  • DMA Design
  • Lemmings
  • Mike
  • Office
  • Ogre Games Ltd
  • Patreon

Latest Post

Sandy Duncan, the visionary Protected: Mercenary – Bonus Features! Protected: Mercenary – The Home Stretch! Mercenary hacking Protected: Mercenary – patching begins
GameMaker Mike

Sandy Duncan, the visionary

Feb 5, 2026 mikedailly
GameDev Programming ZX Next ZX Spectrum

Protected: Mercenary – Bonus Features!

Jan 10, 2026 mikedailly
GameDev Programming ZX Next ZX Spectrum

Protected: Mercenary – The Home Stretch!

Jan 5, 2026 mikedailly
GameDev Programming ZX Next ZX Spectrum

Mercenary hacking

Jan 3, 2026 mikedailly
GameDev Programming ZX Next ZX Spectrum

Protected: Mercenary – patching begins

Jan 2, 2026 mikedailly
  • Latest
  • Popular
  • Trending
  • Sandy Duncan, the visionary
    GameMaker Mike
    Sandy Duncan, the visionary
  • Protected: Mercenary – Bonus Features!
    GameDev Programming ZX Next ZX Spectrum
    Protected: Mercenary – Bonus Features!
  • Protected: Mercenary – The Home Stretch!
    GameDev Programming ZX Next ZX Spectrum
    Protected: Mercenary – The Home Stretch!
  • Mercenary hacking
    GameDev Programming ZX Next ZX Spectrum
    Mercenary hacking
  • The Birth of DMA (1989)
    BloodMoney DMADesign History
    The Birth of DMA (1989)
  • The Backroom (1989-1990)
    DMADesign
    The Backroom (1989-1990)
  • Sandy Duncan, the visionary
    GameMaker Mike
    Sandy Duncan, the visionary
  • Finding a Focus (1990)
    DMADesign History Lemmings
    Finding a Focus (1990)
  • Sandy Duncan, the visionary
    GameMaker Mike
    Sandy Duncan, the visionary
  • Protected: Mercenary – Bonus Features!
    GameDev Programming ZX Next ZX Spectrum
    Protected: Mercenary – Bonus Features!
  • Protected: Mercenary – The Home Stretch!
    GameDev Programming ZX Next ZX Spectrum
    Protected: Mercenary – The Home Stretch!
  • Mercenary hacking
    GameDev Programming ZX Next ZX Spectrum
    Mercenary hacking
CSpect emulator Programming ZX Next

ZXNext – ULA Memory

Oct 12, 2025 mikedailly

Here’s an oddity…. on the ZX Spectrum Next, ULA Memory is held inside the FPGA itself so that access to it is as fast as possible. Accessing physical RAM chips…

GameDev History

A New Direction in Gaming – 2004

Sep 22, 2025 mikedailly

Back in 2004 I wrote for this article for MCV, I then recreated it on my blog back in 2011, and I thought it’d be good not to lose it, so have…

History

Home Computer Museum, Netherland’s

Sep 1, 2025 mikedailly

I’m just back from a trip to Amsterdam where went to the Dutch GP – which was great fun. But while there, I also attended the Home Computer Museum in…

Programming ZX Next

Protected: z88dk code generation and optimisation

Aug 15, 2025 mikedailly

There is no excerpt because this is a protected post.

CSpect GameDev Programming ZX Next

Protected: Starting a Platform Engine in C

Jul 28, 2025 mikedailly

There is no excerpt because this is a protected post.

Programming ZX Spectrum

Setting up Z88DK on the ZX Spectrum Next

Jun 22, 2025 mikedailly

So before I get into doing real game stuff with Z88DK – the cross platform C Compiler for the ZX Spectrum Next, I want to get things setup, and some…

GameDev ZX Next

ZX Spectrum Next Framework – Part 1

May 4, 2025 mikedailly

Breaking down version 1 of my new ZX Spectrum Next framework z80 source code.

GameDev Programming ZX Spectrum

Dissecting A Demo

May 4, 2025 mikedailly

Having a look at my ZX Spectrum Next parallax playfield playfield demo, and how I created it.

CSpect emulator GameDev Programming

Protected: Porting #CSpect to Nintendo Switch

Nov 1, 2024 mikedailly

There is no excerpt because this is a protected post.

Events GameDev

ZZap Live!

Oct 4, 2024 mikedailly

I meant to post these ages ago, but oh well. Back in August I travelled down to Kenilworth for the ZZap event where I was to be interviewed on stage,…

Posts pagination

1 2 3 … 11
Archives
  • February 2026
  • January 2026
  • December 2025
  • November 2025
  • October 2025
  • September 2025
  • August 2025
  • July 2025
  • June 2025
  • May 2025
  • November 2024
  • October 2024
  • September 2024
  • August 2024
  • July 2024
  • June 2024
  • May 2024
  • April 2024
  • March 2024
  • February 2024
  • January 2024
  • December 2023
  • November 2023
  • October 2023
  • September 2023
  • August 2023
  • July 2023
  • May 2023
  • April 2023
  • March 2023
  • February 2023
  • January 2023
  • December 2022
  • November 2022
  • October 2022
  • September 2022
  • August 2022
  • February 2022
  • July 2021
  • June 2021
Categories
  • Agon
  • Armalyte
  • BloodMoney
  • Boxes
  • c64
  • CSpect
  • DMADesign
  • emulator
  • Events
  • GameDev
  • GameMaker
  • GTA
  • History
  • Lemmings
  • Menace
  • Mike
  • Playstation
  • Programming
  • Uncategorized
  • ZX Next
  • ZX Spectrum
Meta
  • Log in
  • Entries feed
  • Comments feed
  • WordPress.org

THE LIFE OF A GAME DEVELOPER

an incomplete history

Proudly powered by WordPress | Theme: Newsup by Themeansar.

  • Home
  • About
  • Articles
  • Boxes
  • DMA Design
  • Lemmings
  • Mike
  • Office
  • Ogre Games Ltd
  • Patreon