CREATING A COMMODORE 64 EMULATOR IN GAMEMAKER – PART 7
So in this chapter, I thought I’d tackle the tricky subject of SID chip emulation, both how I generate the sounds, and how I get them to play back in…
an incomplete history
So in this chapter, I thought I’d tackle the tricky subject of SID chip emulation, both how I generate the sounds, and how I get them to play back in…
So, now that we have C64 sprites being rendered, how about characters? Well like sprites they are made from blocks of memory on even boundaries, all be it a lot…
Breakdown of a Museum donation, and what each piece is and how it contributed to my personal development