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THE LIFE OF A GAME DEVELOPER

an incomplete history

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Protected: DebugPrint()

May 3, 2026 mikedailly
GameDev Programming Diary ZX Next

Protected: Millie and Molly – Part 5

Apr 14, 2026 mikedailly
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Protected: Millie and Molly – Part 4

Mar 22, 2026 mikedailly
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Protected: Millie and Molly – Part 3

Mar 8, 2026 mikedailly
GameDev Programming Diary ZX Next

Protected: Millie and Molly – Part 2

Feb 21, 2026 mikedailly
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  • Sandy Duncan, the visionary
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    Sandy Duncan, the visionary
  • The Birth of DMA (1989)
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    The Birth of DMA (1989)
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CREATING A COMMODORE 64 EMULATOR IN GAMEMAKER – PART 6

Oct 3, 2022 mikedailly

So, now that we have C64 sprites being rendered, how about characters? Well like sprites they are made from blocks of memory on even boundaries, all be it a lot…

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Museum Donations

Oct 2, 2022 mikedailly

Breakdown of a Museum donation, and what each piece is and how it contributed to my personal development

c64 emulator GameMaker

CREATING A COMMODORE 64 EMULATOR IN GAMEMAKER – PART 5

Sep 21, 2022 mikedailly

In this part, I’m going to start looking at sprites, and see if there’s anything I can do in order to display “something” so I can better see games running.…

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CREATING A COMMODORE 64 EMULATOR IN GAMEMAKER – PART 4

Sep 12, 2022 mikedailly

In this part, I’m going to start discussing how I handled the screen at the start of this process, and the reasons behind these choices. I said in the first part…

c64 emulator GameMaker

CREATING A COMMODORE 64 EMULATOR IN GAMEMAKER – PART 3

Sep 5, 2022 mikedailly

The next part deals with tracking down CPU bugs, and ways to log quickly, and we also take a look at C64 memory mapping.

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Game In A Day

Aug 31, 2022 mikedailly

So here I’ll start linking all my #GameInADay streams, and list all the suggestions for future ones.Patreon’s will be able to vote on which one I decide to do, picked…

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C64 Emulator Article Series

Aug 31, 2022 mikedailly

A series of articles about how I created a C64 emulator in GameMaker Studio

DMADesign History

The DMA Logos

Aug 31, 2022 mikedailly

A history of the DMA Design Logo

c64 emulator GameMaker

CREATING A COMMODORE 64 EMULATOR IN GAMEMAKER – PART 2

Aug 29, 2022 mikedailly

A look at the 6502 CPU's flags and how to actually emulate CPU instructions in any emulator.

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CREATING A COMMODORE 64 EMULATOR IN GAMEMAKER – PART 1

Aug 22, 2022 mikedailly

These articles were first published at the start of 2015, and GameMaker has changed a lot since then – not least with the release of GameMaker Studio 2. Fortunately nothing…

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THE LIFE OF A GAME DEVELOPER

an incomplete history

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