ZXNext – ULA Memory
Here’s an oddity…. on the ZX Spectrum Next, ULA Memory is held inside the FPGA itself so that access to it is as fast as possible. Accessing physical RAM chips…
an incomplete history
Here’s an oddity…. on the ZX Spectrum Next, ULA Memory is held inside the FPGA itself so that access to it is as fast as possible. Accessing physical RAM chips…
Back in 2004 I wrote for this article for MCV, I then recreated it on my blog back in 2011, and I thought it’d be good not to lose it, so have…
I’m just back from a trip to Amsterdam where went to the Dutch GP – which was great fun. But while there, I also attended the Home Computer Museum in…
There is no excerpt because this is a protected post.
There is no excerpt because this is a protected post.
So before I get into doing real game stuff with Z88DK – the cross platform C Compiler for the ZX Spectrum Next, I want to get things setup, and some…
Breaking down version 1 of my new ZX Spectrum Next framework z80 source code.
Having a look at my ZX Spectrum Next parallax playfield playfield demo, and how I created it.
There is no excerpt because this is a protected post.
I meant to post these ages ago, but oh well. Back in August I travelled down to Kenilworth for the ZZap event where I was to be interviewed on stage,…